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This routine is called only if the path to ffmpeg.exe is NOT empty. It does NOT ask for some path to ffmpeg-binaries, why? Path to binaries is still empty. Start your app like first time (may be delete all specific folders in Appdata you told before) Copy your app to a subfolder on the same drive Copy all 3 ffmpeg binaries to the root of drive x: Why dont you try it by yourself? Too lazys to do this? Its easier to tell others they are wrong, while they don`t, so I understand. It automatically searches for binaries on root of the drive where you start your app from without need of any path in app-setting. Thats why it behaves like I said, even on my second computer, where your app NEVER has been launched before. Thats what I try to tell you all the time, you are wrong with your own code, this can happen. If the path is entered, this routine checks if the three necessary files are in the folder. Have you searched for other nfig files containing "clever"? not very error-proofed, yet.īy the way: You don't have to start the program with elevated rights. the idea of your program is very very nice, its the right way, but your code and UI is. I click "ok" and the app freezes and even some minutes later nothing happens (sourcefile is only about 900 mb). Now I could select a sourcefile and it told me again it must be copied into a new container. After closing the app the path is still not definied in nfig, I think because its still its defaultvalue. So it finds them somewehere but not at the specified place.īut even then, this path is not saved as you see in my posted nfig. In my case they have been there, "accidently". }You are using default strings for the app-settings at first time, so it searches on root of actual drive for some ffmpeg-files. Int num2 = (int) MessageBox.Show("Static builds of FFmpeg, FFprobe and FFplay missing!\r\nThey have to be into the same folder.\r\n\r\nDownload them at ,\r\nextract them to a folder you like and browse for this folder.") Code: string path1 = _path + "\\ffmpeg.exe"
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